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    Neminem laedere. An evolutionary agent-based model of the interplay between punishment and damaging behaviours
    with Domenico Parisi
    Artificial Intelligence and Law 21 (4): 425-453. 2013.
    This article aims at contributing to the discussion about the relationships between ICT, computer science and policy-making by focusing on agent-based social simulation. Enabled, from a technical point of view, by the developments of Distributed Artificial Intelligence in the 1990s and by the features of the object-oriented programming paradigm, agent-based social simulations are a tool for the analysis of social dynamics that can be used also to support the design and the evaluation of public p…Read more