•  2
    Illusionism: Making the Problem of Hallucinations Disappear
    Dissertation, University of Miami. 2014.
    My dissertation contributes to a central and ongoing debate in the philosophy of perception about the fundamental nature of perceptual states. Such states include cases like seeing, hearing, and tasting, as well as cases of merely seeming to see, hear, and taste. A central question about these states arises in light of misperceptual phenomena. While a commonsensical view of perceptual states construes them as simply relating us to the external and mind independent world, some misperceptual cases…Read more
  •  17
    Illusionism: Making the Problem of Hallucinations Disappear
    Dissertation, University of Miami. 2014.
    My dissertation contributes to a central and ongoing debate in the philosophy of perception about the fundamental nature of perceptual states. Such states include cases like seeing, hearing, or tasting as well as cases of merely seeming to see, hear, or taste. A central question about perceptual states arises in light of misperceptual phenomena. A commonsensical view of perceptual states construes them as simply relating us to the external and mind independent objects. But some misperceptual cas…Read more
  •  155
    Does Hallucinating involve Perceiving?
    Philosophical Studies 175 (3): 601-627. 2018.
    A natural starting point for theories of perceptual states is ordinary perception, in which a subject is successfully related to her mind-independent surroundings. Correspondingly, the simplest theory of perceptual states models all such states on perception. Typically, this simple, common-factor relational view of perceptual states has received a perfunctory dismissal on the grounds that hallucinations are nonperceptual. But I argue that the nonperceptual view of hallucinations has been accepte…Read more
  •  249
    A new solution to the gamer’s dilemma
    Ethics and Information Technology 17 (4): 267-274. 2015.
    Luck (2009) argues that gamers face a dilemma when it comes to performing certain virtual acts. Most gamers regularly commit acts of virtual murder, and take these acts to be morally permissible. They are permissible because unlike real murder, no one is harmed in performing them; their only victims are computer-controlled characters, and such characters are not moral patients. What Luck points out is that this justification equally applies to virtual pedophelia, but gamers intuitively think tha…Read more
  •  139
    Hallucination: Philosophy and Psychology is an edited MIT press collection that contributes to the philosophy of perception. This collection is a significant addition to the literature both for its excellent choice of texts, and its emphasis on the case of hallucinations. Dedicating a volume to hallucinatory phenomena may seem somewhat peculiar for those not entrenched in the analytic philosophy of perception, but it is easy enough to grasp their significance. Theories of perception aim to give …Read more