•  5
    Fiction and Fictional Worlds in Videogames
    with Jon Robson
    In J. R. Sageng, T. M. Larsen & H. Fossheim (eds.), The Philosophy of Computer Games, Springer. pp. 201-18. 2012.
  •  2784
    Aesthetic Adjectives Lack Uniform Behavior
    Inquiry: An Interdisciplinary Journal of Philosophy 59 (6): 618-631. 2016.
    The goal of this short paper is to show that esthetic adjectives—exemplified by “beautiful” and “elegant”—do not pattern stably on a range of linguistic diagnostics that have been used to taxonomize the gradability properties of adjectives. We argue that a plausible explanation for this puzzling data involves distinguishing two properties of gradable adjectives that have been frequently conflated: whether an adjective’s applicability is sensitive to a comparison class, and whether an adjective’s…Read more
  •  1470
    Video Games as Self‐Involving Interactive Fictions
    with Jon Robson
    Journal of Aesthetics and Art Criticism 74 (2): 165-177. 2012.
    This article explores the nature and theoretical import of a hitherto neglected class of fictions which we term ‘self-involving interactive fictions’. SIIFs are interactive fictions, but they differ from standard examples of interactive fictions by being, in some important sense, about those who consume them. In order to better understand the nature of SIIFs, and the ways in which they differ from other fictions, we focus primarily on the most prominent example of the category: video-game fictio…Read more
  •  113
    Teaching & Learning Guide for: The Philosophy of Comics
    Philosophy Compass 7 (5): 361-364. 2012.
    This guide accompanies the following article: Aaron Meskin, ‘The Philosophy of Comics’. Philosophy Compass 6/12 : 854–64. doi: 10.1111/j.1747‐9991.2011.00450.x Author’s Introduction: Comics have been around since at least the middle of the 19th century, but they are just beginning to receive philosophical attention. Much of this recent philosophical work has focused on the definition of comics and their relation to other art forms , but recent work on such topics as narrative in comics, comics a…Read more
  •  1
    Style
    In Berys Gaut & Dominic Lopes (eds.), The Routledge Companion to Aesthetics, Routledge. 2013.
  •  461
    Aesthetic testimony: What can we learn from others about beauty and art?
    Philosophy and Phenomenological Research 69 (1). 2004.
    The thesis that aesthetic testimony cannot provide aesthetic justification or knowledge is widely accepted--even by realists about aesthetic properties and values. This Kantian position is mistaken. Some testimony about beauty and artistic value can provide a degree of aesthetic justification and, perhaps, even knowledge. That is, there are cases in which one can be justified in making an aesthetic judgment purely on the basis of someone else's testimony. But widespread aesthetic unreliability c…Read more
  •  178
    Aesthetics: a comprehensive anthology (edited book)
    Blackwell. 2008.
    From Plato's Ion to works by contemporary philosophers, this anthology showcases classic texts to illuminate the development of philosophical thought about art and the aesthetic. This volume is the most comprehensive collection of readings on aesthetics and the philosophy of art currently available.
  •  267
    Video Games as Self-Involving Interactive Fictions
    with Jon Robson
    Journal of Aesthetics and Art Criticism 74 (2): 165-177. 2016.
    This article explores the nature and theoretical import of a hitherto neglected class of fictions which we term ‘self-involving interactive fictions’. SIIFs are interactive fictions, but they differ from standard examples of interactive fictions by being, in some important sense, about those who consume them. In order to better understand the nature of SIIFs, and the ways in which they differ from other fictions, we focus primarily on the most prominent example of the category: video-game fictio…Read more
  •  4232
    The art of food
    The Philosophers' Magazine 61 (61): 81-86. 2013.
  •  3
  •  3727
    Morality and Aesthetics of Food
    In Anne Barnhill, Mark Budolfson & Tyler Doggett (eds.), The Oxford Handbook of Food Ethics, Oxford University Press. pp. 658-679. 2018.
    This chapter explores the interaction between the moral value and aesthetic value of food, in part by connecting it to existing discussions of the interaction between moral and aesthetic values of art. Along the way, this chapter considers food as art, the aesthetic value of food, and the role of expertise in uncovering aesthetic value. Ultimately this chapter argues against both food autonomism (the view that food's moral value is unconnected to its aesthetic value) and Carolyn Korsmeyer's food…Read more