•  190
    In her book Rationality and coordination (Cambridge University Press, 1994) Cristina Bicchieri brings together (and adds to) her own contributions to game theory and the philosophy of economics published in various journals in the period 1987-1992. The book, however, is not a collection of separate articles but rather a homogeneous unit organized around some central themes in the foundations of non-cooperative game theory. Bicchieri’s exposition is admirably clear and well organized. Somebody wi…Read more
  •  60
    Reply to `social cost and Groves mechanisms'
    Economic Notes 31 173-176. 2002.
    In my 1992 paper in Economic Notes, I argued that the traditional heuristic interpretation of taxes in the pivotal mechanism (in terms of the utility loss imposed by the taxed individual on the rest of society) is not correct, since it takes into account only the effect that the individual has on the decision concerning the project and disregards the effect that the same individual has on the taxes paid by the other members of society. Campbell criticizes my observation on two grounds.
  •  97
    On the Logic of Common Belief
    Mathematical Logic Quarterly 42 (1): 305-311. 1996.
    We investigate an axiomatization of the notion of common belief that makes use of no rules of inference and highlight the property of the set of accessibility relations that characterizes each axiom.
  • Logic and the Foundations of Game and Decision Theory Â'“ Loft 8 (edited book)
    with Benedikt Löwe and Wiebe Hoek
    Springer Berlin Heidelberg. 2010.
  •  261
    The Logic of Belief Persistence
    with Pierpaolo Battigalli
    Economics and Philosophy 13 (1): 39-59. 1997.
    The principle of belief persistence, or conservativity principle, states that ’\Nhen changing beliefs in response to new evidence, you should continue to believe as many of the old beliefs as possible' (Harman, 1986, p. 46). In particular, this means that if an individual gets new information, she has to accommodate it in her new belief set (the set of propositions she believes), and, if the new information is not inconsistent with the old belief set, then (1) the individual has to maintain all …Read more
  •  148
    Since belief revision deals with the interaction of belief and information over time, branching-time temporal logic seems a natural setting for a theory of belief change. We propose two extensions of a modal logic that, besides the next-time temporal operator, contains a belief operator and an information operator. The first logic is shown to provide an axiomatic characterization of the first six postulates of the AGM theory of belief revision, while the second, stronger, logic provides an axiom…Read more
  •  143
    Rational beliefs in extensive games
    Theory and Decision 33 (2): 153-176. 1992.
    Given an extensive game, with every node x and every player i a subset ki(x) of the set of terminal nodes is associated, and is given the interpretation of player i's knowledge (or information) at node x. A belief of player i is a function that associates with every node x an element of the set Ki(x). A belief system is an n-tuple of beliefs, one for each player. A belief system is rational if it satisfies some natural consistency properties. The main result of the paper is that the notion of ra…Read more
  •  130
    Memory of Past Beliefs and Actions
    Studia Logica 75 (1): 7-30. 2003.
    Two notions of memory are studied both syntactically and semantically: memory of past beliefs and memory of past actions. The analysis is carried out in a basic temporal logic framework enriched with beliefs and actions.
  •  236
    Introduction to the special issue of economics and philosophy on neuroeconomics
    with Christian List, Bertil Tungodden, and Peter Vallentyne
    Economics and Philosophy 24 (3): 301-302. 2008.
    ABSTRACT The past fifteen years or so have witnessed considerable progress in our understanding of how the human brain works. One of the objectives of the fast-growing field of neuroscience is to deepen our knowledge of how the brain perceives and interacts with the external world. Advances in this direction have been made possible by progress in brain imaging techniques and by clinical data obtained from patients with localized brain lesions. A relatively new field within neuroscience is neuroe…Read more
  •  241
    Belief revision in a temporal framework
    In Krzysztof R. Apt & Robert Van Rooij (eds.), New Perspectives on Games and Interactions, Amsterdam University Press. 2008.
    The theory of belief revision deals with (rational) changes in beliefs in response to new information. In the literature a distinction has been drawn between belief revision and belief update (see [6]). The former deals with situations where the objective facts describing the world do not change (so that only the beliefs of the agent change over time), while the letter allows for situations where both the facts and the doxastic state of the agent change over time. We focus on belief revision and…Read more
  •  179
    Reply to Vilks
    Economics and Philosophy 10 (1): 115. 1994.
    In his note Arnis Vilks raises two criticisms concerning my paper "The Logic of Rational Play in Extensive Games". The author gives two examples: one to show that my logic "is inconsistent.
  •  87
    Restricting attention to the class of extensive games defined by von Neumann and Morgenstern with the added assumption of perfect recall, we specify the information of each player at each node of the game-tree in a way which is coherent with the original information structure of the extensive form. We show that this approach provides a framework for a formal and rigorous treatment of questions of knowledge and common knowledge at every node of the tree. We construct a particular information part…Read more
  •  152
    Can good news lead to a more pessimistic choice of action?
    Theory and Decision 25 (2): 123-136. 1988.
    Adapting a definition introduced by Milgrom (1981) we say that a signal about the environment is good news relative to some initial beliefs if the posterior beliefs dominate the initial beliefs in the sense of first-order stochastic dominance (the assumption being that higher values of the parameter representing the environment mean better environments). We give an example where good news leads to the adoption of a more pessimistic course of action (we say that action a, reveals greater pessimis…Read more
  •  119
    Foreword
    Journal of Applied Non-Classical Logics 21 (3-4): 263-264. 2011.
    No abstract.
  •  160
    A syntactic approach to rationality in games with ordinal payoffs
    In Giacomo Bonanno, Wiebe van der Hoek & Michael Wooldridge (eds.), Logic and the Foundations of Game and Decision Theory, Amsterdam University Press. 2008.
    We consider strategic-form games with ordinal payoffs and provide a syntactic analysis of common belief/knowledge of rationality, which we define axiomatically. Two axioms are considered. The first says that a player is irrational if she chooses a particular strategy while believing that another strategy is better. We show that common belief of this weak notion of rationality characterizes the iterated deletion of pure strategies that are strictly dominated by pure strategies. The second axiom s…Read more
  •  181
    How to make sense of the com M on P ri or assumption under incomplete information
    with Klaus Nehring
    International Journal of Game Theory 28 (3): 409-434. 1999.
    The Common Prior Assumption (CPA) plays an important role in game theory and the economics of information. It is the basic assumption behind decision-theoretic justifications of equilibrium reasoning in games (Aumann, 1987, Aumann and Brandenburger, 1995) and no-trade results with asymmetric information (Milgrom and Stokey, 1982). Recently several authors (Dekel and Gul, 1997, Gul, 1996, Lipman, 1995) have questioned whether the CPA is meaningful in situations of incomplete information, where th…Read more
  •  127
    Rational choice and agm belief revision
    Artificial Intelligence 173 (12-13): 1194-1203. 2009.
    We establish a correspondence between the rationalizability of choice studied in the revealed preference literature and the notion of minimal belief revision captured by the AGM postulates. A choice frame consists of a set of alternatives, a collection E of subsets of (representing possible choice sets) and a function f : E! 2 (representing choices made). A choice frame is rationalizable if there exists a total pre-order R on..
  •  101
    Vertical separation
    with John Vickers
    Journal of Industrial Economics 36 (3): 257-265. 1988.
    behaviour from the rival manufacturer. We consider the case where franchise fees can be used to extract retailers' surplus. We show that vertical separation is in the collective, as well as individual, interest of manufacturers, and hence facilitates some collusion in the simple setting..
  •  130
    Branching time, perfect information games and backward induction
    Games and Economic Behavior 36 (1): 57-73. 2001.
    The logical foundations of game-theoretic solution concepts have so far been explored within the con¯nes of epistemic logic. In this paper we turn to a di®erent branch of modal logic, namely temporal logic, and propose to view the solution of a game as a complete prediction about future play. The branching time framework is extended by adding agents and by de¯ning the notion of prediction. A syntactic characterization of backward induction in terms of the property of internal consistency of pred…Read more
  •  220
    The Logic of Rational Play in Games of Perfect Information
    Economics and Philosophy 7 (1): 37-65. 1991.
    For the past 20 years or so the literature on noncooperative games has been centered on the search for an equilibrium concept that expresses the notion of rational behavior in interactive situations. A basic tenet in this literature is that if a “rational solution” exists, it must be a Nash equilibrium. The consensus view, however, is that not all Nash equilibria can be accepted as rational solutions. Consider, for example, the game of Figure 1
  •  116
    Within the context of extensive-form (or dynamic) games, we use choice frames to represent the initial beliefs of a player as well as her disposition to change those beliefs when she learns that an information set of hers has been reached. As shown in [5], in order for the revision operation to be consistent with the AGM postulates [1], the player’s choice frame must be rationalizable in terms of a total pre-order on the set of histories. We consider four properties of choice frames and show tha…Read more
  •  58
    Special Issue on Formal Models of Belief Change in Rational Agents
    with James Delgrande, Jérôme Lang, and Hans Rott
    Journal of Applied Logic 7 (4): 363. 2009.