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106Game ethics-Homo Ludens as a computer game designer and consumerInternational Review of Information Ethics 4 (12): 19-23. 2005.Play and games are among the basic means of expression in intelligent communication, influenced by the relevant cultural environment. Games have found a natural expression in the contemporary computer era in which communications are increasingly mediated by computing technology. The widespread use of e-games results in conceptual and policy vacuums that must be examined and understood. Humans involved in design-ing, administering, selling, playing etc. computer games encounter new situations in …Read more
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142Computation, Information, Cognition: The Nexus and the Liminal.f (edited book)Cambridge Scholars Press. 2007.Written by world-leading experts, this book draws together a number of important strands in contemporary approaches to the philosophical and scientific questions that emerge when dealing with the issues of computing, information, cognition and the conceptual issues that arise at their intersections. It discovers and develops the connections at the borders and in the interstices of disciplines and debates. This volume presents a range of essays that deal with the currently vigorous concerns of th…Read more
Gordana Dodig Crnkovic
Chalmers University of Technology
Mälardalen University
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Chalmers University of TechnologyProfessor
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Mälardalen UniversityProfessor (Part-time)
Lidingö, Stockholms län, Sweden
Areas of Specialization
| Philosophy of Computing and Information |
| General Philosophy of Science |