Skyrms' investigations of dynamic deliberation are traced through his book of 1990 and his subsequent investigation of dynamic deliberation based on inductive rules to his recent results about chaos generated by evolutionary game dynamics. It is argued that the dynamics studied in the book, and the inductive dynamics as well, need to be supplemented to yield the correct recommendation in an example game. Some features about information feedback are pointed out. Finally, it is suggested that more…
Read moreSkyrms' investigations of dynamic deliberation are traced through his book of 1990 and his subsequent investigation of dynamic deliberation based on inductive rules to his recent results about chaos generated by evolutionary game dynamics. It is argued that the dynamics studied in the book, and the inductive dynamics as well, need to be supplemented to yield the correct recommendation in an example game. Some features about information feedback are pointed out. Finally, it is suggested that more work is needed to assess whether Skyrms' results about chaos have any interesting implications for plausible game theoretic representations of interactions among human agents.