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97Animistic design: how to reimagine digital interaction between the human and the nonhumanDigital Creativity 27 1-19. 2016.This article puts forward the notion of animistic design as an uncertainty-driven strategy to reimagine human–machine interaction as a milieu of human and nonhuman. Animistic design is suggested as capable of fostering affects, sensibilities and thoughts that capitalize on the uncertain, the unpredictable and the nonlinear, and their capacity to trigger creative pathways. Informed by post-human philosophies, theories of mediation and materiality, as well as by affect, agency and aesthesia, animi…Read more
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200Neo-Animism and Design. A New Paradigm in Object TheoryDesign and Culture 6 (2): 219-242. 2014.This article argues that our apprehension of the world is increasingly colored by animistic connotations. Traces of animism – the idea that objects and other nonhuman entities possess a soul, life force, and qualities of personhood – are evident in the way we talk to our computers, cars, and smartphones, and in our expectations that they will reply more or less instantaneously. As the Internet of Things becomes more mainstream, the fact that our phone communicates with our thermostat, car, washi…Read more
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66This paper addresses the visual discourse of psychopharmaceuticals, such as Prozac, in order to investigate the network of relationships of affects, advertising, design and the production of new identity practices. As psychopharmaceuticals enter the public sphere through television and print advertisements, as well as first person narratives increasingly promoted in the media, the cultural discourse surrounding their use and the identity of the users are also changing. Drawing from a Spinozist n…Read more
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