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Anita Leirfall

University of Bergen
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  • University of Bergen
    Department of Philosophy
    Associate Professor
Areas of Specialization
Metaphysics
General Philosophy of Science
17th/18th Century Philosophy
Areas of Interest
Metaphysics
General Philosophy of Science
17th/18th Century Philosophy
Meta-Ethics
Philosophy of Cognitive Science
  • All publications (5)
  • Non plus ultra (edited book)
    Tapir Akademisk Forlag. 2004.
    Festschrift for the 50th birthday of Stein Erik Johannesen
  • Enhet i Mangfold (edited book)
    with T. Sandmel
    Unipub. 2008.
  •  82
    Kant's Metaphysical Exposition. On Philosophical Expositions Considered as Analysis of Given Concepts
    SATS 5 (2). 2004.
    Kant, Miscellaneous
  •  57
    The "I think" and the Analytic and Synthetic Unity of Apperception A Methodological Interpretation
    In Volker Gerhardt, Rolf-Peter Horstmann & Ralph Schumacher (eds.), Kant Und Die Berliner Aufklärung: Akten des IX Internationalen Kant-Kongresses, Walter De Gruyter. pp. 614-621. 2001.
  •  128
    Introduction to the Special Issue on the Philosophy of Computer Games
    with Patrick John Coppock, Graeme Kirkpatrick, and Olli Tapio Leino
    Philosophy and Technology 27 (2): 151-157. 2014.
    The seven articles that constitute this special issue illustrate scholarly interactions between philosophy and game studies. The wide range of game types/genres and the multiple philosophical issues concerning them are rich and productive. They indicate well the significant contribution that philosophical approaches can make to further development of scholarly understandings of computer games and gaming. Each article breaks new conceptual ground in ways likely to resonate within the new discipli…Read more
    The seven articles that constitute this special issue illustrate scholarly interactions between philosophy and game studies. The wide range of game types/genres and the multiple philosophical issues concerning them are rich and productive. They indicate well the significant contribution that philosophical approaches can make to further development of scholarly understandings of computer games and gaming. Each article breaks new conceptual ground in ways likely to resonate within the new discipline of computer game studies but also, beyond this, in other disciplinary fields wherein video games and digital entertainment cannot be ignored. All are either original works submitted in response to an open call for contributions, or reworked versions of papers presented at earlier Philosophy of Computer Games conferences, and not previously published elsewhere.
    Games
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