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82Snake and Ladder: Anatomy of an Iconic MomentWell Played 15 (1): 3-14. 2026.About halfway through Hideo Kojima’s Metal Gear Solid 3: Snake Eater, the relentless tactical espionage action is interrupted by one of the most remarkable pauses in video game history. For nearly three minutes, the protagonist Snake climbs a ladder—alone—as a haunting a cappella version of the game’s theme song plays. Though seemingly uneventful, this moment is charged with emotional weight, filled with symbolic resonance, and delivered with aesthetic mastery. It stands as a testament to the ca…Read more
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2244A Seeming Change: Quasimorph and the Critique of Anarcho-CapitalismGames and Culture. 2026.This article examines how Quasimorph, a turn-based roguelike extraction shooter, models and critiques anarcho-capitalism through its narrative, worldbuilding, mechanics and economic systems. Anarcho-capitalism is a political and economic philosophy which envisions a stateless society based upon private property and voluntary contractual exchange within unfettered free-market competition– capitalism, without the state. Traditionally state-performed services (policing, defence, administering justi…Read more
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1407Mental Simulation and Intentionality in 'Roguelike' Video GamesJournal of Game Studies 1 (1): 1-18. 2025.This paper bridges phenomenological theory with practical game design by examining how players of ASCII Roguelikes develop unconscious mastery through mental simulation—a process with implications for interface design, player onboarding, and cognitive load management in games. While the framework is philosophical, its applications extend to empirical player experience research, particularly in understanding how minimalistic or abstract interfaces can leverage embodied learning. Employing a postp…Read more
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887Critical Nostalgia and the Utopian Impulse in 'UFO 50'Games and Culture. 2025.This article offers a political reading of Mossmouth's UFO 50, a collection of 50 retro-style games that evoke the aesthetics and design principles of 1980s gaming. Drawing on Fredric Jameson's concepts of the ‘nostalgia mode’ and the ‘utopian impulse’, I argue that UFO 50's nostalgia is not a superficial longing for the past, but a political gesture that challenges the current state of the video game industry. By creatively appropriating the past, UFO 50 critiques the complacency of modern game…Read more
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52The Rise of the Roguelite: Inside a Gaming Phenomenon (edited book)Taylor and Francis / CRC Press. 2025.This book analyzes the wave of roguelite games that have appeared over the past decade, putting them in historical context, informing readers about their development out of and relation to the roguelike genre that inspired them. The book includes discussions of the historical development and significance of roguelites, critical perspectives on topics such as gender, politics, philosophy, analyses of the influence of roguelikes on roguelites, and discussions of design and mechanics. This book wil…Read more
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123Genre, Prototype Theory, and the 'Berlin Interpretation' of RoguelikesGame Studies 24 (3). 2024.Fans of ‘roguelike’ video games have long been engaged in an intense debate over what this genre label means, and how we should understand the task of thinking about it. This article argues that the attempt to define ‘roguelike’ known as the ‘Berlin Interpretation’ is an example of the ‘prototype theory’ of categorization in action, and considers the strengths and weaknesses of this type of categorization for understanding video game genres. Using examples from roguelike fan discourse, it shows …Read more
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874Non-Perceptual Representational Immersion in Video Games: A Response to David Chalmers' 'Reality+'Philosophy and Technology 37 (85): 1-27. 2024.This article criticises David Chalmers’ ‘Reality+’ by interrogating its distinction of virtual reality (VR) from 2D, non-VR video games, a distinction made on the grounds that VR is immersive and these types of video games are not because immersion is a distinct characteristic of 3D perceptually represented VR. Building on the Balcerak Jacksons’ account of ‘representational immersion’, which they acknowledge has ‘perceptual’ and ‘non-perceptual’ elements, I develop an account of ‘non-perceptual …Read more
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754In the Face of DeathIn John MacKinnon (ed.), Warren Zevon and Philosophy: Beyond Reptile Wisdom, Carus Books. pp. 187-198. 2023.Warren Zevon’s musical career, though brilliant throughout, is particularly notable for its ending: diagnosed with a terminal illness, Zevon refused a potentially debilitating medical treatment to put his remaining energy into recording another album. The resulting record –2003’s 'The Wind' – was in many ways the perfect farewell: songs of dirty, dark, uncompromising, country-tinged rock, blistering guitar solos, all mixed with intelligent, black-as-coal gallows humour. But it was also a moving …Read more
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1432Interpreting Dwarf Fortress: Finitude, Absurdity, and NarrativeGames and Culture 19 (2). 2023.This paper interprets the influential colony management simulator ‘Dwarf Fortress’ existentially, in terms of finitude, absurdity, and narrative. It applies Aarseth/Möring’s proposed method of game interpretation, adopting their definition of ‘cybermedia’ as a generalized game ontology, then providing a specialized ontology of ‘Dwarf Fortress’ which describes its genre and salient gameplay features, incorporating Ian Bogost’s concept of ‘procedural rhetoric’. It then gives an existentialist inte…Read more
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1587Lyotard, 'The Differend', and the Philosophy of Deep DisagreementSynthese 200 (359): 1-19. 2022.This paper examines the philosophy of Jean-Francois Lyotard in relation to the analytic philosophy of deep disagreement. It argues not just that his work has relevance for this debate, but that it offers a challenge to the ‘epistemic paradigm’ present in its academic literature, represented by the two most prominent sets of theories within it – the ‘fundamental epistemic principle’ and ‘hinge epistemology’ views, arguably most strongly represented by Michael Lynch and Duncan Pritchard, respectiv…Read more
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125Poststructuralism and Transcendental Philosophy: Derrida’s DifféranceKritikos 1 (Spring). 2022.This paper examines how Jacques Derrida appropriates and deepens Immanuel Kant’s transcendental philosophy. In Derrida’s early essay on différance, Kant is conspicuous in his absence. One of the essay’s key aims is to re-think space and time, drawing on the work of Heidegger, Hegel, Nietzsche, and several others to do so. It is therefore curious that Kant is never mentioned, especially because the method and conceptual framework Derrida ends up adopting owes a huge debt to transcendental argumen…Read more
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1967Becoming Afflicted, Becoming Virtuous: Darkest Dungeon and the Human Response to StressGames and Culture 18 (2): 19. 2022.The developers of Red Hook Studios’ 2016 gothic horror game ‘Darkest Dungeon’ said that they wanted to ‘capture the human response to stress’. This paper analyses how the game does this with its ‘stress’, ‘affliction’ and ‘virtue’ mechanics. With reference to research literature on stress, I show how these mechanics, which could easily have been cheap gimmicks, approach the topic of stress with admirable detail, offering a complex reflection on the various aspects, positive and negative, of seve…Read more
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32Review of 'Robert C. Scharff: Heidegger Becoming Phenomenological: Interpreting Husserl Through Dilthey, 1916-1925' (review)Phenomenological Reviews. 2019.
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3529Interpreting and Developing Heidegger’s Analytic of Dasein as Philosophical Anthropology, with a Focus on the ‘Revelatory Moods’ of Anxiety, Boredom and JoyDissertation, Central European University. 2021.This dissertation articulates and defends a conception of philosophical anthropology by reading Martin Heidegger’s ‘analytic of Dasein’ as an exemplary case of it and developing its account of anxiety and boredom. I define philosophical anthropology in distinction to empirical anthropology, which I argue is concerned with specificity and difference. Anthropology investigates human beings and their societies in their historical specificity, situated in context, thereby contributing to the underst…Read more
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1141Gamesmanship in Professional Darts: A Response to Leota, Turp and HoweSport, Ethics and Philosophy 16 (4): 489-502. 2021.This paper evaluates Howe and Leota/Turp's accounts of gamesmanship by examining case studies of gamesmanship from professional darts. While Leota and Turp make some substantial improvements on Howe in reconceptualizing the idea of sporting excellence, I claim that there are points of criticism that must be addressed, notably in their claims that sports do not prescribe necessary skills, and that it is impossible to distinguish between legitimate sporting strategy unaccounted for by the rules on…Read more
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734Heidegger's Philosophical Anthropology of MoodsHungarian Philosophical Review 2020 (Self, Narrativity, Emotions): 15. 2020.Martin Heidegger often and emphatically claimed that his work, especially in his masterpiece Being and Time, was not philosophical anthropology. He conceived of his project as ‘fundamental ontology’, and argued that because it is singularly concerned with the question of the meaning of Being in general (and not ‘human being’), this precluded him from being engaged in philosophical anthropology. This is a claim we should find puzzling because at the very heart of Heidegger’s project is an analysi…Read more
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704Anxiety and Boredom in the Covid-19 Crisis: A Heideggerian AnalysisBiblioteca Della Libertà 22. 2020.Martin Heidegger gave a penetrating account of the different varieties of the moods of anxiety and boredom, which have no doubt been prevalent in the human experience of the Covid-19 pandemic. Heidegger theorized a particular type of anxiety and boredom as what I call 'revelatory moods', intense affective experiences that involve an encounter with our existence as such, our world, freedom and responsibility for the creation and proliferation of significance. Revelatory moods contain much emancip…Read more
Areas of Specialization
1 more
| Continental Philosophy |
| Existentialism |
| Phenomenology |
| Poststructuralism |
| Continental Psychoanalysis |
| Martin Heidegger |
Areas of Interest
1 more
| Continental Philosophy |
| Existentialism |
| Phenomenology |
| Poststructuralism |
| Continental Psychoanalysis |
| Martin Heidegger |