•  57
    Rethinking the videogame case: trying and intending
    Philosophical Explorations 20 (3): 338-351. 2017.
    In this paper, I defend the view that a person performs an action A intentionally only if she intends to A against Michael Bratman’s alleged counterexample to it: the videogame case. I object that Bratman is mistaken in assuming that the consistency among an agent’s intentions is about the consistency among intended goals or objectives. Instead, I argue that the real reason why an agent’s intentions need to be consistent with each other is due to the necessity of the compatibility of correspondi…Read more