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31Designing Student Reflections to Enable Transformative Learning ExperiencesTeaching Philosophy 42 (2): 87-106. 2019.Many philosophy instructors want their students to change the way they think about and act in the world. Reflection can be one way to bring this about, yet it is common for student reflections to fail to enable this desired transformative learning experience. Our research investigated how instructors can design better reflective assignments to cultivate a more transformative learning experience for students. Using thematic analysis, a qualitative research method, we analyzed student reflection d…Read more
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28Designing Student Reflections to Enable Transformative Learning ExperiencesTeaching Philosophy 42 (2): 87-106. 2019.Many philosophy instructors want their students to change the way they think about and act in the world. Reflection can be one way to bring this about, yet it is common for student reflections to fail to enable this desired transformative learning experience. Our research investigated how instructors can design better reflective assignments to cultivate a more transformative learning experience for students. Using thematic analysis, a qualitative research method, we analyzed student reflection d…Read more
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8USS Callister and Non‐Player CharactersIn David Kyle Johnson (ed.), Black Mirror and Philosophy, Wiley. 2019.This chapter explores the ethics of Robert Daly's actions in the episode “USS Callister”. We consider issues of privacy that relate to him stealing his co‐workers DNA in order to scan them into the game, as well as the ethics of how he treats the digital avatars of his co‐workers within the game. Examining Daly's actions from a few different approaches, we argue that Daly's actions towards his co‐workers avatars are very likely immoral, though ultimately we cannot know without knowing Daly's tho…Read more
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Journey as Philosophy: Meaning, Connection, and the SublimeIn David Kyle Johnson (ed.), The Palgrave Handbook of Popular Culture as Philosophy, Palgrave-macmillan. pp. 1757-1769. 2022.Journey is a game famous for its visuals and sound design, along with the emotional experience of playing. While the game eschews standard practices in video games, like having strategy, complex gameplay mechanics, or dialogue, it is nonetheless able to leave a deep impression on its players. This impression is due to a number of factors, but some of the big ones are the interplay between meaning, connection, and the sublime. In Journey, you play with other players who you can’t talk to as you w…Read more
Russell D. Hamer
Florida Atlantic University
Unversidade De Sao Paulo
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Florida Atlantic UniversityProfessor
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Unversidade De Sao PauloInstituto De PsicologiaProfessor
Marquette University
PhD, 2018
Boca Raton, FL, United States of America