•  782
    Why, after thirty years of remarkable progress in computer graphics and simulation, is it easier for two differential geometers to work together on a chalkboard rather than a computer keyboard? What sort of creative geometric activity can be supported in a writing technology that spans freehand sketching, manipulating diagrams, text, symbolic computation and simulation? How do we work with and gain intuitions about supposedly abstract things like an infinite Riemannian manifold by manipulating f…Read more
  •  73
    Big Data
    with Gabriele Carotti-Sha
    AI and Society 38 (6): 2705-2708. 2023.
  •  85
    The Square Root of Negative One is Imaginary
    Angelaki 25 (3): 64-82. 2020.
    I focus on specific practices in twentieth- and twenty-first-century mathematics of articulating, barring, taming, and operating with what mathematicians widely call mathematical monsters. I describe how over centuries the quotidian procedures of the epitome of rational practice – mathematics – have produced beings outside the extant purified categories understood by theorems and proofs, despite, and sometimes as a consequence of, ever greater precision and rigor. However, mathematical monsters …Read more
  •  23
    Upshot: A successful program for an enactive view of dreaming would have to clarify phenomenal and neurophysiological similarities and differences between waking perception, imagination, and dreaming. An embodied and skillful view of the dream process would require careful investigation of somatic sources of dream content, including sensory incorporation, and global, indirect ways in which dream content reacts metaphorically to changes in bodily states. Neurophenomenology of dreams would benefit…Read more
  •  43
    Context: Phenomenology and the enactive approach pose a unique challenge to dream research: during sleep one seems to be relatively disconnected from both world and body. Movement and perception, prerequisites for sensorimotor subjectivity, are restricted; the dreamer’s experience is turned inwards. In cognitive neurosciences, on the other hand, the generally accepted approach holds that dream formation is a direct result of neural activations in the absence of perception, and dreaming is often …Read more
  •  108
    Poetics of performative space
    AI and Society 21 (4): 607-624. 2007.
    The TGarden is a genre of responsive environment in which actor–spectators shape dense media sensitive to their movements. These dense fields of light, sound, and material also evolve according to their own composed dynamics, so the agency is distributed throughout the multiple media. These TGardens explore open-ended questions like the following: what makes some time-based, responsive environments compelling, and others flat? How can people improvise gestures without words, that are individua…Read more
  •  74
    Topology and Morphogenesis
    Theory, Culture and Society 29 (4-5): 220-246. 2012.
    One can use mathematics not as an instrument or measure, or a replacement for God, but as a poetic articulation, or perhaps as a stammered experimental approach to cultural dynamics. I choose to start with the simplest symbolic substances that respect the lifeworld’s continuous dynamism, temporality, boundless morphogenesis, superposability, continuity, density and value, and yet are independent of measure, metric, counting, finitude, formal logic, syntax, grammar, digitality and computability –…Read more
  •  77
    Poiesis and Enchantment in Topological Matter
    with Arkady Plotnitsky
    MIT Press. 2013.
    A groundbreaking conception of interactive media, inspired by continuity, field, and process, with fresh implications for art, computer science, and philosophy of technology.
  •  89
    About 20 years ago, the ecology of media art practices proliferated in two domains: those that attached themselves to high technology labs or companies like Xerox PARC, and those that took advantage of personal computing to form collectives only loosely coupled to academic institutions or disciplines. In this essay, I closely examine the diverse epistemic cultures and diverse technical, political, and generational interests in such “cyber-anarchist” networks. I sketch the economy of knowledge in…Read more
  •  69
    In this essay we explore extensive modes of enactive engagement among humans, physical and computational media richer than the modes represented by classical notions of interaction and relation. We make use of a radically material and a potential-theoretic account of event to re-conceive ad hoc, non-pre-schematized activity in responsive environments. We can regard such activity as sense-making via dehomogenization of material that co-articulates subjects and objects.