• Aesthetics and Video Games
    Bloomsbury Academic. 2024.
    The aesthetics of video games has as much to do with the player as it has to do with the game itself. The aesthetic values that players find in video games depends on the kind of attitude that the player takes toward playing the game. There are three distinct attitudes that players take when they play video games. I call these the goal-seeking attitude, the narrative attitude, and the dollhouse attitude. Each of these attitudes has a distinctive impact on the player’s aesthetic experience. There…Read more
  • Ludic resistance: a new solution to the gamer’s paradox
    Ethics and Information Technology 26 (2): 1-11. 2024.
    In this paper, I provide a new solution to the “gamer’s dilemma” (Luck in Ethics Inf Technol 11(1):31–36, https://doi.org/10.1007/s10676-008-9168-4, 2009) which is an open problem at the intersection of ethics and aesthetics: the problem consists in reconciling two widespread moral intuitions about virtual actions, i.e. that virtual murder is morally permissible whereas virtual paedophilia is not. To solve the problem, I apply a well-known notion coming from the philosophy of fiction, viz. imagi…Read more